Thursday, April 16, 2015

The Temptation of Majora - Process Shots

Here's all the steps that led up to the final illustration for The Temptation of Majora. Don't forget that if you're interested in buying a print of this piece you can get one by clicking HERE.
Skull Kid Study
Just trying to play with color, lighting, and mood. Trying to get the juices flowing and get into the spirit.
Majora Redesigns

1 - Rough greyscale sketch

2 - Tight drawing

3 - Flat colors, creating silhouettes

4 - starting to render the form of Majora

5 - more rendering forms, moving onto skull kid

6 - lighting skull kid with the mask as a light source

7 - Painting over Majora's forms to add patterning

8 - adding in details, fixing anatomy

9 - first pass on background

10 - I didn't like Skull kid's hat so I redid it, added tendrils from Majora

11 - refining hat shape, pushing tendril back in space

12 - Enhancing lighting, render, render

13 - adding hair, enhancing glow

14 - adjusting background to enhance the focus + add interest, add back-lighting

15 - enhance secondary lighting

16 - adjust trees (felt weird) enhance rim-lighting

17 - foreground rendering

18 - adjusting values, adding glows to help focal points

19 - Calming down my colors + adjustment layers and final touches

BONUS: Alternate sketch idea, Link Vs. Majora
Thanks for making it all the way to the end! If you have any questions for me feel free to email me at and I'll get back to you as soon as I can!

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